Search Unity

  1. We are migrating the Unity Forums to Unity Discussions. On July 12, the Unity Forums will become read-only.

    Please, do not make any changes to your username or email addresses at id.unity.com during this transition time.

    It's still possible to reply to existing private message conversations during the migration, but any new replies you post will be missing after the main migration is complete. We'll do our best to migrate these messages in a follow-up step.

    On July 15, Unity Discussions will become read-only until July 18, when the new design and the migrated forum contents will go live.


    Read our full announcement for more information and let us know if you have any questions.

2018.3.0b3 Crash on Editor start

Discussion in '2018.3 Beta' started by xVergilx, Sep 29, 2018.

  1. xVergilx

    xVergilx

    Joined:
    Dec 22, 2014
    Posts:
    3,297
    Getting a stable crash after updating to 2018.3.0b2 -> 2018.3.0b3. Seems like a physx causing some troubles.
    Code (CSharp):
    1. Unity Editor by Unity Technologies [version: Unity 2018.3.0b3_cc0086a8e10c]
    2.  
    3. Unity.exe caused an Access Violation (0xc0000005)
    4.   in module Unity.exe at 0033:405a2150.
    5.  
    6. Error occurred at 2018-09-29_133910.
    7. C:\Program Files\Unity 2018.3.0b3\Editor\Unity.exe, run by Vergil.
    8.  
    9. 86% physical memory in use.
    10. 4011 MB physical memory [553 MB free].
    11. 1331 MB process peak paging file [1268 MB used].
    12. 916 MB process peak working set [850 MB used].
    13. System Commit Total/Limit/Peak: 6151MB/7368MB/11478MB
    14. System Physical Total/Available: 4011MB/553MB
    15. System Process Count: 158
    16. System Thread Count: 1836
    17. System Handle Count: 64507
    18. Disk space data for 'C:\Users\Vergil\AppData\Local\Temp\Unity\Editor\Crashes\Crash_2018-09-29_103903597\': 21259382784 bytes free of 238937845760 total.
    19.  
    20. Read from location 0000000000000040 caused an access violation.
    21.  
    22. Context:
    23. RDI:    0x00000001431c6048  RSI: 0x0000000055f7f410  RAX:   0x0000000003ee4f80
    24. RBX:    0x000000000894d4a0  RCX: 0x0000000000000000  RDX:   0x0000000000000000
    25. RIP:    0x00000001405a2150  RBP: 0x00000000005d69b0  SegCs: 0x0000000000000033
    26. EFlags: 0x0000000000010246  RSP: 0x00000000005d68a8  SegSs: 0x000000000000002b
    27. R8:     0x0000000000000000  R9:  0x0000000000000000  R10:   0x0000000003f07220
    28. R11:    0x00000000005d68a0  R12: 0x0000000000000000  R13:   0x0000000008620cd0
    29. R14:    0x0000000000000058  R15: 0x000000000000000b
    30.  
    31.  
    32. Bytes at CS:EIP:
    33. 8b 41 40 c3 cc cc cc cc cc cc cc cc cc cc cc cc
    34.  
    35. Mono DLL loaded successfully at 'C:\Program Files\Unity 2018.3.0b3\Editor\Data\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll'.
    36.  
    37.  
    38. Stack Trace of Crashed Thread 416:
    39. 0x00000001405A2150 (Unity) physx::GetNbTorqueCurvePair
    40. 0x0000000140671B0B (Unity) RendererScene::InitializeUmbra
    41. 0x0000000140EA94EF (Unity) Camera::RenderEditorCamera
    42. 0x0000000140EAAB96 (Unity) Camera::RenderEditorCamera
    43. 0x00000001422A1274 (Unity) Handles_CUSTOM_Internal_DrawCameraWithGrid
    44. 0x0000000048FD97B0 (UnityEditor) UnityEditor.Handles.Internal_DrawCameraWithGrid()
    45. 0x0000000048FC4E0B (UnityEditor) UnityEditor.Handles.DrawCameraImpl()
    46. 0x0000000048FC4283 (UnityEditor) UnityEditor.Handles.DrawCameraStep1()
    47. 0x0000000048FC295B (UnityEditor) UnityEditor.SceneView.DoDrawCamera()
    48. 0x0000000045B041E3 (UnityEditor) UnityEditor.SceneView.OnGUI()
    49. 0x000000003CD3FAA0 (mscorlib) System.Object.runtime_invoke_void__this__()
    50. 0x00007FFBA81BC01B (mono-2.0-bdwgc) [c:\buildslave\mono\build\mono\mini\mini-runtime.c:2809] mono_jit_runtime_invoke
     
  2. xVergilx

    xVergilx

    Joined:
    Dec 22, 2014
    Posts:
    3,297
  3. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,143