Okay, I've been trying to scour everything I can, how in the world do I set up UNet to work outside of LAN? It's really really aggravating to see only LAN Stuff. I want to people to play with people around the world, not just on my local network. I don't want to use cloud hosting(because of the amount of players that will be in each game), I just want to be able to host a game, and someone from I don't know 2,000 miles away be able to join and play it. I'm not looking for anything else, just simply joining a master server and the rest should be like any other solution for online play. I just want to know if someone can lead to to something to explains how to do global hosting from a PC/Server. Or is this not yet/won't be part of UNet?