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Resolved Why when using mixamo animation on my player the player is inside the ground and not on ?

Discussion in 'Animation' started by shamenraze1988, Feb 26, 2021.

  1. shamenraze1988

    shamenraze1988

    Joined:
    Nov 24, 2020
    Posts:
    208
    The player have this components : Animator , Rigidbody , Capsule Collider , Third Person User Control , Third Person Character.

    I just downloaded mixamo animation for my character player.
    In my Animator controller I added a new state and dragged in the animation :

    The player is in the ground :



    The player animator component settings in the inspector :



    The new state in the animator controller settings :



    The animation Rig tab settings :
    I had to change it to be Humanoid to make the animation to be working correctly :

     
    Wilber_Puyol likes this.
  2. shamenraze1988

    shamenraze1988

    Joined:
    Nov 24, 2020
    Posts:
    208
    I found a solution.

    In the animation edit settings in the Animation tab I just checked in set to be enabled true all the 3 Bake Into Pose and this did the trick.

     
  3. nikokoneko

    nikokoneko

    Joined:
    Feb 20, 2015
    Posts:
    35
    Thanks, this was really helpful!
     
    Wilber_Puyol likes this.