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What's the name of these parts when importing animated models?

Discussion in 'Animation' started by JaviCervera, Oct 17, 2019.

  1. JaviCervera

    JaviCervera

    Joined:
    Apr 22, 2015
    Posts:
    1
    When you import an animated model, it appears with an arrow icon which allows to expand and see all parts of the imported model. I can distinguish the meshes, the avatar, the animation clips, but there's another element which has a Transform component on it and I don't know the name of it. It is the selected element in the following capture:



    There seems to be at least one per mesh in the model, and its purpose appears to be to define the relative transform of the mesh on the GameObject, but I couldn't find information on the Animation documention. What's the name of this element?

    Thank you in advance.
     
  2. Rik_Vasquez

    Rik_Vasquez

    Joined:
    Aug 24, 2015
    Posts:
    17
    Could be a null object from the originating 3D app. Like a spline curve rig controller. Open the file up in your 3d tool to confirm.