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Bug WebSocketLayer.cs 596 line

Discussion in 'Unity Transport' started by ctxunitygame, May 11, 2023.

  1. ctxunitygame

    ctxunitygame

    Joined:
    Mar 8, 2022
    Posts:
    2
    // A complete header is available so figure out how big the payload is.
    var wsPayloadSize = 0UL;
    if (wsPayloadSize == 127) // Expression is always false
    {
    }
     
  2. ctxunitygame

    ctxunitygame

    Joined:
    Mar 8, 2022
    Posts:
    2
    com.unity.transport@2.0.1
     
  3. simon-lemay-unity

    simon-lemay-unity

    Unity Technologies

    Joined:
    Jul 19, 2021
    Posts:
    276
    Nice catch! Thanks for reporting the problem. We'll address it.