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WebGL Error:

Discussion in 'Web' started by niki_kyl, Feb 17, 2017.

  1. niki_kyl

    niki_kyl

    Joined:
    Dec 15, 2016
    Posts:
    5
    Hi,
    I am running an error in the WebGL build. The game doesn't run at all and shows the following error. The game doesn't show these errors while playing in Unity player. I haven't changed much in the code since the last build. Please help!



    134 UnityLoader.js:6657:2
    Invoking error handler due to
    uncaught exception: abort(134) at jsStackTrace (Development Build_17_2.js:859:12)
    stackTrace (Development Build_17_2.js:873:11)
    abort (Development Build_17_2.js:57064:43)
    nullFunc_ii (Development Build_17_2.js:45307:2)
    b134 (Development Build_17_2.asm.js:1038668:1)
    MouseMoveHandler(int, EmscriptenMouseEvent const*, void*) [__ZL16MouseMoveHandleriPK20EmscriptenMouseEventPv] (Development Build_17_2.asm.js:429231:1)
    dynCall_iiii (Development Build_17_2.asm.js:980381:1)
    dynCall [Runtime.dynCall] (Development Build_17_2.js:295:11)
    registerMouseEventCallback [JSEvents.registerMouseEventCallback/handlerFunc] (Development Build_17_2.js:10215:23)
    jsEventHandler (Development Build_17_2.js:10117:4)
    UnityLoader.js:6531:9
    Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this) UnityLoader.js:6657:2
    Module.printErr file:///D:/Unity%20Credit%20Crush/WebGL_Builds/Development%20Build_17_2/Development/UnityLoader.js:6657:2
    nullFunc_ii blob:null/b6806f55-078c-4a49-8236-b33fc1cc3f98:45305:2
    b134 blob:null/d02bbc33-71da-4f98-8468-1227a20a2918:1038668:1
    __ZL16MouseMoveHandleriPK20EmscriptenMouseEventPv blob:null/d02bbc33-71da-4f98-8468-1227a20a2918:429231:1
    dynCall_iiii blob:null/d02bbc33-71da-4f98-8468-1227a20a2918:980381:1
    Runtime.dynCall blob:null/b6806f55-078c-4a49-8236-b33fc1cc3f98:295:11
    JSEvents.registerMouseEventCallback/handlerFunc blob:null/b6806f55-078c-4a49-8236-b33fc1cc3f98:10215:23
    jsEventHandler
     
  2. Marco-Trivellato

    Marco-Trivellato

    Unity Technologies

    Joined:
    Jul 9, 2013
    Posts:
    1,654
    is this 100% reproducible? could you submit a bug report and post the bug number here?