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Resolved Urp postprocessing bolt

Discussion in 'Visual Scripting' started by xenon129, Jan 29, 2022.

  1. xenon129

    xenon129

    Joined:
    Nov 2, 2021
    Posts:
    1
  2. Trindenberg

    Trindenberg

    Joined:
    Dec 3, 2017
    Posts:
    409
    To access the URP functions, you need to add the Assemblies. These start 'UnityEngine.Rendering...'. URP has 'Universal' in the name.

    When you've added the assemblies, it opens up the classes available. Add those as Types in Bolt, then you can access the functions/methods. I think it's 'Volume' you are looking for but not 100% on that. Try also looking for 'Vignette' it probably relies on some other Types that you need to add.

    Possibly 'PostProcessVolume' too.
     
    haroldo7 likes this.
  3. ericb_unity

    ericb_unity

    Unity Technologies

    Joined:
    Nov 24, 2017
    Posts:
    167