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Universal Render Pipeline grey screen on android

Discussion in 'Android' started by EthanHooper1023, Jun 3, 2020.

  1. EthanHooper1023

    EthanHooper1023

    Joined:
    Jan 19, 2017
    Posts:
    24
    I am having trouble with post-processing on my android build. I'm using Unity 2019.3.6f1 and when I build with universal pipeline's built-in postprocessing the whole screen (excluding the UI overlay) is grey. When I turn the Post-Processing off the build works perfectly. Any help would be much appreciated!
     
  2. aleksandrk

    aleksandrk

    Unity Technologies

    Joined:
    Jul 3, 2017
    Posts:
    3,034
    Hi!
    On what device do you try this?
    Are there any errors in the logcat?
     
  3. EthanHooper1023

    EthanHooper1023

    Joined:
    Jan 19, 2017
    Posts:
    24
    Hi, Thank you for getting back to me. The device I have to test it on is an older version so that could be part of it (Samsung SM-T377V) and version 7.1.1. But I have tested it on newer emulators and the same thing happens. I can get the logcat of those newer emulators as well if that would help. I'm fairly new to android dev so I was unaware of the Logcat tool that unity has. It spams the logcat console with these errors

    2020/06/03 00:28:40.486 2630 3058 Error Watchdog !@Sync 3382 [2020-06-03 00:28:40.485]
    2020/06/03 00:28:43.327 6423 6438 Error Unity RenderTexture.Create failed: format unsupported - RGBA16 SFloat (48).
    2020/06/03 00:28:43.327 6423 6438 Error Unity (Filename: Line: 429)
    2020/06/03 00:28:43.327 6423 6438 Error Unity
    2020/06/03 00:28:43.328 6423 6438 Error Unity Failed to create RenderTexture with RGBA16 SFloat (48) format. The platform doesn't support that format, and it doesn't have a compatible format.
    2020/06/03 00:28:43.328 6423 6438 Error Unity (Filename: Line: 814)
    2020/06/03 00:28:43.328 6423 6438 Error Unity
    2020/06/03 00:28:43.328 6423 6438 Error Unity RenderTexture.Create failed: format unsupported - None (48).
    2020/06/03 00:28:43.328 6423 6438 Error Unity (Filename: Line: 429)
    2020/06/03 00:28:43.328 6423 6438 Error Unity
    2020/06/03 00:28:43.328 6423 6438 Error Unity RenderTexture.Create failed: format unsupported - RGBA16 SFloat (48).
    2020/06/03 00:28:43.328 6423 6438 Error Unity (Filename: Line: 429)
    2020/06/03 00:28:43.328 6423 6438 Error Unity
    2020/06/03 00:28:43.328 6423 6438 Error Unity Failed to create RenderTexture with RGBA16 SFloat (48) format. The platform doesn't support that format, and it doesn't have a compatible format.
    2020/06/03 00:28:43.328 6423 6438 Error Unity (Filename: Line: 814)
    2020/06/03 00:28:43.328 6423 6438 Error Unity
    2020/06/03 00:28:43.328 6423 6438 Error Unity RenderTexture.Create failed: format unsupported - None (48).
    2020/06/03 00:28:43.328 6423 6438 Error Unity (Filename: Line: 429)
    2020/06/03 00:28:43.328 6423 6438 Error Unity
    2020/06/03 00:28:43.350 6423 6438 Warn Unity CommandBuffer: temporary render texture _PingTexture not found while executing Render PostProcessing Effects (Blit destination)
    2020/06/03 00:28:43.350 6423 6438 Warn Unity (Filename: Line: 0)
     
  4. aleksandrk

    aleksandrk

    Unity Technologies

    Joined:
    Jul 3, 2017
    Posts:
    3,034
    Emulators are not supported at all :)
    This means your device doesn't support HDR rendering which is odd - it should have support for it.
    Can you please report a bug?
     
  5. EthanHooper1023

    EthanHooper1023

    Joined:
    Jan 19, 2017
    Posts:
    24
    That is great to know. It helps to narrow what is a bug and what is just not supported. After a few rounds of testing and getting it reproducible, it seems to only be the depth of field override that causes the grey overlay. I will post a bug report since it is consistently reproducible on my end.
     
    aleksandrk likes this.
  6. florianpenzkofer

    florianpenzkofer

    Unity Technologies

    Joined:
    Sep 2, 2014
    Posts:
    479
    Can you please post the bug number here once you have one?
     
  7. EthanHooper1023

    EthanHooper1023

    Joined:
    Jan 19, 2017
    Posts:
    24
    Yes, sorry about that 1252953