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Third Party [Unity Mirror] Run Server on a Different Project

Discussion in 'Multiplayer' started by EHOVarollo, Oct 15, 2021.

  1. EHOVarollo

    EHOVarollo

    Joined:
    May 16, 2018
    Posts:
    2
    Hello, is it possible to run a server from a different project with Mirror?

    I need the same server to run different sessions, for different mini games, is it possible to do such a thing with mirror?
     
  2. chapdas

    chapdas

    Joined:
    Mar 7, 2022
    Posts:
    2
    hi
    i have same question, i am making a 2D multiplayer Board game and using playfab and mirror for server-side.
    there is no scene-sync or object-sync in my project. i just want to use server as handler to create and join lobbies and some playfab server commands.
    i think building server and client as a same project is unnecessary because some of scenes and objects aren't useful in server.
    so is there any way to create Mirror server on a different project?