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Unity's version control component has been upgraded to Plastic SCM.

Unity Collab Workflow

Discussion in 'Unity Collaborate' started by tdog360, Sep 4, 2017.

  1. tdog360

    tdog360

    Joined:
    May 1, 2017
    Posts:
    6
    Hi I am wondering about your workflow while using Unity Collab. I personally have used git alot in the past and there you have the production, development and working branches. Do you have any good tips on a good workflow to use when using Unity Collab?
    Pushing changes to a master branch always feels kind of iffy to me.
     
  2. Ryan-Unity

    Ryan-Unity

    Joined:
    Mar 23, 2016
    Posts:
    1,993
    Hi @tdog360! If you're looking for tips on how best to use Collab then check out our Expert Guide!
     
    tdog360 likes this.
  3. Lars-Steenhoff

    Lars-Steenhoff

    Joined:
    Aug 7, 2007
    Posts:
    3,527
    Will the option of 2017 for collab, that allows a single file to be right clicked and restored to previous version come to unity 5.6?

    I miss this option and it would be cool to see it ported to 5.6
    right now it only has publish as an option
     
    Last edited: Sep 14, 2017
  4. Ryan-Unity

    Ryan-Unity

    Joined:
    Mar 23, 2016
    Posts:
    1,993
    Hi @Lars-Steenhoff! I'm glad that you're interested in this feature! Unfortunately we currently do not have any plans to backport new features from 2017.1 to 5.6 or older. At this time we only plan to backport one more high user pain bug (mentioned here) to 5.6.
     
  5. Lars-Steenhoff

    Lars-Steenhoff

    Joined:
    Aug 7, 2007
    Posts:
    3,527
    A thats too bad, I need to stay a bit longer on 5.6.

    Thanks anyway !