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[uLink] Instantiating issue

Discussion in 'Multiplayer' started by Xsnip3rX, Mar 29, 2013.

  1. Xsnip3rX

    Xsnip3rX

    Joined:
    Aug 29, 2009
    Posts:
    197
    So, i'm running Unity3D Free 4.01f and uLink 1.5 (Lina) and i have followed this tutorial step-by-step, except instead of using the "Smooth Character" Controller i used the "Smooth Rigidbody(Improved)" controller:
    http://www.youtube.com/watch?v=dLp7Z3XDPVE

    Now, my issue is, when i try to log in with multiple client's to test it, all i get is a camera view and a "Instantiating" dialog box, the camera does not yet bind to the player's ship, and i cannot even view the game on the server browser list, where did i go wrong?

    Edit: Just moved this over to Answers.

    http://answers.unity3d.com/questions/427069/ulink-instantiation.html

    Edit x2: However, since nobody is answering there, if anyone could assist me here i would greatly appreciate it...
     
    Last edited: Mar 29, 2013
  2. Bariel

    Bariel

    Joined:
    Mar 8, 2012
    Posts:
    34
    Did you put all of the prefabs you are trying to instantiate into a folder called Resources?
     
  3. Xsnip3rX

    Xsnip3rX

    Joined:
    Aug 29, 2009
    Posts:
    197