Hi guys! I am making in C# dedicated server for my game. I cant make it "in-game" because i want it to be lightweight. My question is, how can i spawn player, and assign a main camera to the player? I mean, if i send packet with "spawn player", it spawns the object, but the player wont be playing as this object. Second question is: It is even possible in dedicated server (outside of unity)? Or should i do it in style: "Send to server spawn me", server sends to other players "your game should spawn this player" ? (SERVER Is not based on UNITY) bud just console project in visual studio,.