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Question Trying to sync bullets for all players

Discussion in 'Multiplayer' started by oiuy475, Jan 24, 2021.

  1. oiuy475

    oiuy475

    Joined:
    Jan 18, 2021
    Posts:
    1
    Hello, does anyone know how to make it so when one player spawns a prefab bullet with velocity, everyone sees it and it registers a hit despite lag and ping? I am using the vr chat sdk to make the world and it is specifically for vrchat, but I think there should be a way for it to still work.withing unity.
     
    Last edited: Jan 24, 2021