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Trouble Importing from Maya...

Discussion in 'Animation' started by funkbro, Mar 1, 2014.

  1. funkbro


    Jun 2, 2013

    Right so i've rigged up this robot egg in maya but i'm having some trouble getting it into Unty properly...

    So this is a rough animation in Maya:

    All keys are baked. Ive tried importing before and after deleting non-deformer history but still no luck.

    This is what happens when it's imported to Unity as a direct Maya Scene with the rig set to legacy:

    Also tried exporting as an FBX:

    Inital error upon exporting mesh and joints: Buddy/error.PNG

    And what happens in Unity:

    Any ideas would be really helpful ;). Thanks.
    Last edited: Mar 2, 2014