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[Solved] iOS App Store submit and IDFA

Discussion in 'Unity Analytics' started by MrMatthias, Dec 20, 2018.

  1. MrMatthias

    MrMatthias

    Joined:
    Sep 18, 2012
    Posts:
    191
    Is Analytics using the IDFA? It at least links the AdSupport framework and the unity privacy policy, says it uses it, though it's not clear whether it uses it for ads or also analytics.
    How am I supposed to answer the App Store questions regarding the idfa?
    The checkboxes are:
    - Serve advertisements within the app
    - Attribute this app installation to a previously served advertisement
    - Attribute an action taken within this app to a previously served advertisement

    Non of these apply. I can't risk getting the app banned permanently, which makes Unity Analytics unusable at the moment

    Edit: My, bad, Ads got added when upgrading - with the default packages of the package manager -. These should get removed automatically when building with these services disabled.
     
    Last edited: Dec 20, 2018
    fherbst likes this.
  2. TigerHix

    TigerHix

    Joined:
    Oct 20, 2015
    Posts:
    69
    This. Why would they automatically enable the Unity Ads package when I upgrade to 2018.3? Seriously? Now I need to recompile and repackage my game in order to pass iTunes Connect's IDFA survey. ffs
     
  3. joseGuate97

    joseGuate97

    Joined:
    Mar 1, 2018
    Posts:
    57
    What is the right answer assuming you just use analytics and do not serve ads?
     
  4. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446