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[Solved] Black screen in Oculus Rift when I start EditorXR

Discussion in 'EditorXR' started by Mr-Simpson, Oct 8, 2018.

  1. Mr-Simpson

    Mr-Simpson

    Joined:
    Apr 7, 2015
    Posts:
    12
    Hello,
    I installed Unity 2017.4.12f1 to try out the EditorXR with my Oculus Rift.
    I followed all steps in this guide: https://docs.google.com/document/d/1xWunGC3NJoDRBBz44gxpMUAh3SmedtNK12LqACyy2L0/edit
    But for the "Oculus Utilities" I used the Oculus Integration from the Assets Store.

    In the Scene view I can see the head and two red pointers, but when I start the EditorXR, my Ocolus Rift gos black. If I check or uncheck "Use Presentation Camera" dosn't make any difference.

    Any suggestions what is wrong or how to fix it?
     
  2. Mr-Simpson

    Mr-Simpson

    Joined:
    Apr 7, 2015
    Posts:
    12
    OK, I found it: You have to click on "Toggle Device View" in the EditorXR window.
    It would be very helpful if this would be written in the EVR Guide, specially because it is not obvious that you can even click on "Toggle Device View".
     
  3. amirebrahimi_unity

    amirebrahimi_unity

    Joined:
    Aug 12, 2015
    Posts:
    400
    Thanks. I've added this under the section "How To Add EXR to Your Project"