Hello everyone I'm trying to play with network and for that i've designed a really simple game. I'm looking for tips to lead me towards the right direction. Here is what i try to achieve. Game can be launched on desktop or mobile (Android only is fine. iOs is a nice to have) A device can host the game OR be a controller. The host device is then the server. It receives commands from controller devices. At first, it is totally fine to only have client to server communications. No feedback from the server is mandatory on the controller devices. Ideally, no internet would be required as it would be a LAN game (either via wifi hotspot or bluetooth). But if an internet connection is necessary, it's ok. Does it make sense ? What do you think about that and what are my possibilites ? Do you know if Mirror, PUN, Forge... can be of any help ? Thank you !