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Question Server and client do not create a connection through external ip address (static)

Discussion in 'Netcode for GameObjects' started by Balphagore, Sep 2, 2022.

  1. Balphagore

    Balphagore

    Joined:
    Jul 18, 2019
    Posts:
    82
    When I start the server and the client with the address specified in the Unity Transport, the connection does not occur. It turns out to connect only through 127.0.0.1. On some of the previous versions with the same settings, everything worked, even it was possible to connect as a client physically located in another city. What could be the problem?