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Project Tab Sluggish

Discussion in 'Linux' started by The-Little-Guy, Sep 20, 2015.

  1. The-Little-Guy

    The-Little-Guy

    Joined:
    Aug 1, 2012
    Posts:
    297
    Moving around the Project tab is a much more sluggish than it is in its Windows counterpart. It takes about 2 seconds to open a folder with less than 5 items in it, whereas in Windows it is nearly instant.

    Note: My Linux machine is about 4x times more powerful than my Windows Laptop too.
     
  2. Odd-Redesign

    Odd-Redesign

    Joined:
    Jul 26, 2013
    Posts:
    134
    It's really fast for me. Is your project located on your ext4 linux partition or on ntfs? I experienced a huge performance drop when I opened stuff on ntfs partitions.

    What does your ~/.config/unity3d/Editor.log say?
     
  3. The-Little-Guy

    The-Little-Guy

    Joined:
    Aug 1, 2012
    Posts:
    297
    It is on an ext4 partition:

    Code (CSharp):
    1. Filesystem                  Type     1K-blocks     Used Available Use% Mounted on
    2. /dev/mapper/ubuntu--vg-root ext4     114434656 83551052  25047624  77% /
    3. none                        tmpfs            4        0         4   0% /sys/fs/cgroup
    4. udev                        devtmpfs   4043632        4   4043628   1% /dev
    5. tmpfs                       tmpfs       817560     1652    815908   1% /run
    6. none                        tmpfs         5120        0      5120   0% /run/lock
    7. none                        tmpfs      4087784   489192   3598592  12% /run/shm
    8. none                        tmpfs       102400       36    102364   1% /run/user
    9. /dev/sda1                   ext2        240972    99201    129330  44% /boot
     
  4. The-Little-Guy

    The-Little-Guy

    Joined:
    Aug 1, 2012
    Posts:
    297
    I am actually starting to notice that it is the entire program that is sluggish.
     
  5. Odd-Redesign

    Odd-Redesign

    Joined:
    Jul 26, 2013
    Posts:
    134
    Does turning off "Auto Refresh" in the settings change anything?

    The Editor.log contains entries that let you see the time Unity3d needs to refresh Assets. I asked for an ntfs partition because I experienced big lags and a refreshing time ~5s

    Code (CSharp):
    1. ----- Total AssetImport time:4,982233s, AssetImport time:0,000000s, Asset hashing:0,000000s [0 B,0,000000 mb/s]
    A better value for AssetImport time should be something under 1s or even under 0,1s. If it's more than that, the Editor feels sluggy and unusable.

    Maybe it's related to something else but I guess it's worth a check.