Search Unity

  1. If you have experience with import & exporting custom (.unitypackage) packages, please help complete a survey (open until May 15, 2024).
    Dismiss Notice
  2. Unity 6 Preview is now available. To find out what's new, have a look at our Unity 6 Preview blog post.
    Dismiss Notice

Profiler RenderForwardOpaque Clear takes 20ms to process

Discussion in 'Editor & General Support' started by loko08, Jul 28, 2015.

  1. loko08

    loko08

    Joined:
    Oct 6, 2013
    Posts:
    57
    Hello Everyone,

    I have been reading around, trying to get some information regarding the profiler, but still don't know how to deal with this clear issue. I read in another thread that this might be related to the camera, so I I set my bottom camera Clear Flag to Solid Color (Depth -2) and the other camera to Depth Only. This reduced the clear time but still it's showing a long time with the clear.

    The issue only happens on mobile.

    Anyone has suggestions on how to deal with this??

    I read that this might also be related to hardware, but I have no idea how to check this. Also, can anyone point to resources where I can learn to understand better the information coming from the profiler??

    Thanks in advance!

    Am adding an screenshot of the game and an screenshot of the profiler



     
  2. krisventure

    krisventure

    Joined:
    Mar 24, 2016
    Posts:
    118
    Have you resolved this? I'm having the same issue...
     
  3. prometeoproduction

    prometeoproduction

    Joined:
    Apr 19, 2019
    Posts:
    17
    Have any of you solved it?

    Same issue here.