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Prefab rename after instanciation through drag and drop

Discussion in 'Immediate Mode GUI (IMGUI)' started by fwalker, May 7, 2013.

  1. fwalker

    fwalker

    Joined:
    Feb 5, 2013
    Posts:
    255
    If I have a prefab defined and the user drags and drops the prefab into the game/hierarchy window, the new instances are all automatically name the same as the prefab. Is there a way for me to automatically rename this instance after the drag&drop ?

    Thanks
     
  2. HaloK

    HaloK

    Joined:
    Apr 25, 2023
    Posts:
    1
    When I was editing a scene with a lot of drag&drop&rename work, I want the same function too. I did some research but with no luck, and that's the reason why I see this thread from a long ago. Too bad that even after a decade, no solution found in here. If I were able to find a solution, I'll post here.