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Question POM lod doesnt work

Discussion in 'Shaders' started by zeropointblack, Apr 11, 2024.

  1. zeropointblack

    zeropointblack

    Joined:
    Jun 8, 2020
    Posts:
    205
    how to use POM lod and lod threshold nodes to get the lod effect from default HDRP material, but manually in shader graph?

    they are completely worthless and do nothing by default.

    from the almost worthless documentation:

    "The Heightmap mip level where the Parallax Occlusion Mapping effect begins to fade out. This is equivalent to the Fading Mip Level Start property in the High Definition Render Pipeline's (HDRP) Lit Material."

    nope. because that one actually does something when you change it.
     
  2. zeropointblack

    zeropointblack

    Joined:
    Jun 8, 2020
    Posts:
    205
    hello i need help here. and so do you all. this is really important.
     
  3. zeropointblack

    zeropointblack

    Joined:
    Jun 8, 2020
    Posts:
    205
    hello. anyone at unity know how to use the POM lod node? thanks.

    obviously it must work or you wouldnt have put it there.
     
  4. zeropointblack

    zeropointblack

    Joined:
    Jun 8, 2020
    Posts:
    205