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Please consider continue development of the recording part of Everyplay, or open source it

Discussion in 'Unity Everyplay' started by Le_Tai, Apr 19, 2018.

  1. Le_Tai

    Le_Tai

    Joined:
    Jun 20, 2014
    Posts:
    281
    I understand that Everyplay is no longer profitable. However, Unity seems to still be, and the recording tech of the SDK is very good compared to some naive C# implementation, making it very valuable to our community. Please consider continuing its development, maybe by transferring it to another team within Unity, or to release it as an open-source project.

    Thank you.
     
  2. SevenPointRed

    SevenPointRed

    Joined:
    Feb 3, 2016
    Posts:
    112
    Open sourcing the core recording tech would be great.
     
  3. HonorableDaniel

    HonorableDaniel

    Joined:
    Feb 28, 2007
    Posts:
    2,779
    +1 Open source!
     
  4. 00christian00

    00christian00

    Joined:
    Jul 22, 2012
    Posts:
    780
    I would be willing to help in the open source effort. Please make it available, you don't have anything to lose.
     
  5. JustAnotherDude

    JustAnotherDude

    Joined:
    Oct 28, 2013
    Posts:
    141