Photon PUN+ PUN implements Unity's well known networking API on top of Photon. Keeping the API simple, this gives you dedicated servers (OnPremise or in Photon Cloud), fixes, tweaks and ongoing support. This package contains a setup wizard, the fully integrated API, Editor extensions and the client library. It's compatible with the Photon Cloud Service, so you don't even have to setup a server! Photon Unity Networking Plus (short: PUN+) enables exports to Android and iOS from Unity 4.7.x Free and upgrades a Photon Cloud Free Subscription to 100 concurrent users for a one-time price. The CCU upgrade stacks with a paid subscription. Unity 5 does not need a special Unity license to export PUN to mobiles! PUN+ v1.69 supports IPv6 on iOS in Unity 4.7.1. Get PUN+ now for $95 in the Asset Store. The Small Print The upgrade of a Free Photon Cloud Subscription is not fully automated. Please follow the simple instructions in the readme.txt. Only one Free Subscription can be upgraded for one title/game. This offer can not be applied to Photon Server licenses. Any number of titles/games can be exported to iOS and Android with PUN+ of course. Compatibility PUN+ is compatible with the free PUN package. Both use the same API and will be updated alongside each other but you should make sure you use one or the other. PUN+ in Unity 4.7 can't use TCP as protocol. All exports with the native plugins must use our reliable UDP protocol. Photon Chat is now included! Updates and Change Log Always backup your project before updating PUN. Read the changelog.txt which is in the package. Feedback is welcome! Just reply here. This post will be edited over time with more info, updates, etc.