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OnParticleCollision not working fine in WebGL

Discussion in 'Physics' started by javier-mazzurco, Aug 25, 2016.

  1. javier-mazzurco

    javier-mazzurco

    Joined:
    Jan 22, 2016
    Posts:
    6
    Hi! Details of the issue:
    We have the Player (ObjectA) firing particles and we have an Object B with Rigiddbody and Sphere collider. This object has a OnParticleCollision function attached.

    Collissions are detected fine inside editor but really rarelly I have a collission when playing through browser once the project is build using WebGL

    Thanks for your help!

    Capture.PNG Capture2.PNG
     
  2. javier-mazzurco

    javier-mazzurco

    Joined:
    Jan 22, 2016
    Posts:
    6
    Any idea about what can I try to improve particle collision detection in WebGL ? tx!