Search Unity

  1. Check out the Unite LA keynote for updates on the Visual Effect Editor, the FPS Sample, ECS, Unity for Film and more! Watch it now!
    Dismiss Notice
  2. The Unity Pro & Visual Studio Professional Bundle gives you the tools you need to develop faster & collaborate more efficiently. Learn more.
    Dismiss Notice
  3. Improved Prefab workflow (includes Nested Prefabs!), 2D isometric Tilemap and more! Get the 2018.3 Beta now.
    Dismiss Notice
  4. Improve your Unity skills with a certified instructor in a private, interactive classroom. Watch the overview now.
    Dismiss Notice
  5. Want to see the most recent patch releases? Take a peek at the patch release page.
    Dismiss Notice

Online turn based multiplayer word game

Discussion in 'Connected Games' started by alexchandriyaa, Sep 12, 2018.

  1. alexchandriyaa

    alexchandriyaa

    Joined:
    Jan 18, 2017
    Posts:
    140
    am really in big confusion where to start am going to create word turned based multiplayer game please can someone suggest me how to start and give some tips to handle this
     
  2. Tiny-Tree

    Tiny-Tree

    Joined:
    Dec 26, 2012
    Posts:
    1,234
    you should start to describe how do you much player, whats happen every turn, what do you send & receive ? my guess is you probably dont need real time solution but something like a simple node server with rest
     
  3. Joe-Censored

    Joe-Censored

    Joined:
    Mar 26, 2013
    Posts:
    3,830
    Think about how you would like to design your game, check out the available networking API's, find a few that potentially meet your requirements, try them out with some prototypes.

    There's a lot of things to consider, such as where the game will be hosted, if you want to maintain any servers, how you want match making to work (if you want that at all), do you even want a Unity build to be the server, etc, that will go into your decision making process. You haven't given any details beyond you want a turn based multiplayer game, so no one can make any specific recommendations.
     
  4. alexchandriyaa

    alexchandriyaa

    Joined:
    Jan 18, 2017
    Posts:
    140
    1. two player need to play at first set of letters will be displayed common for both the players they both need to play one by one
    2. both player need to type correct words within 60 seconds
     
  5. Tiny-Tree

    Tiny-Tree

    Joined:
    Dec 26, 2012
    Posts:
    1,234
  6. alexchandriyaa

    alexchandriyaa

    Joined:
    Jan 18, 2017
    Posts:
    140
  7. g_a_p

    g_a_p

    Joined:
    Mar 16, 2015
    Posts:
    49