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Not Our Home - a Horror Game

Discussion in 'Made With Unity' started by network5gamestudios, Jul 10, 2019.

  1. network5gamestudios

    network5gamestudios

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    Hello all!

    We have recently released a new game called “Not Our Home.” This is a brand new horror game made from Unity!

    To learn more, check below for our description of the game.

    Trailer:


    GameJolt: https://gamejolt.com/games/notourhome/424444

    Itch: https://network5.itch.io/not-our-home

    Once best friends, now have become enemies. Welcome to Jacob's life. No friends, no family, nobody. He is alone. 8 months ago, his brother was kidnapped and taken away by his ex-friend, Henry. After recent evidence found, Jacob knew he must go after Henry.

    Henry is sick. He is in need of help. He has something in common with Jacob, loneliness. Henry lives deep within the abandoned forest. No one lives anywhere near him. The only 3 things Henry has is a home, a pet, and Rodger, Jacob's brother.

    Rodger is locked up in a small shed. There are 7 locks and a wooden board blocking the door. The windows are also boarded up. Rodger has no escape. The only thing able to save him is Jacob. Help Jacob and Rodger see each other again.

    There is one more character, Emily, the sister of Rodger and Jacob. She had ran away from home a few years back. She is in contact with Henry. Why is that?

    Where are Jacob and Henry's parents? They had died a very long time ago. It is just Rodger and Jacob who are keeping the family together. However, it is possible to reunite with Emily.

    Let us know your thoughts and opinions, and/or if you played the game!
     
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  2. network5gamestudios

    network5gamestudios

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    We just released a new gameplay video of our recent game. If you wish to learn more about it, you can now watch the gameplay by the developer!

     
  3. network5gamestudios

    network5gamestudios

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    jbb1979 likes this.
  4. network5gamestudios

    network5gamestudios

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    5A903D49-934C-4C00-BD1D-CF48F898A309.jpeg

    The v1.1.0 update is now out!

    What’s New?

    • 2 new areas in the map
    • Map is larger, more room to walk!
    • New items
    • New requirements to leave the players bedroom
    • Players bedroom has new decorations
    • The potion is now harder to obtain
    • Smarter AI for enemies
    • Enemies have a wider field of view
    • The skeleton can walk to more areas
    • You can now attack the spider
    • You now have the ability to not trigger the spider when obtaining the potion
    • Reanimated the good ending cutscene
    • Reanimated the spider death (should be much smoother now!)
    • Quality improvements
    • Other minor improvements
    • Many major and minor bug fixes
    Download:
    GameJolt: https://gamejolt.com/games/notourhome/424444
    Itch.io: https://network5.itch.io/not-our-home
     
    jbb1979 likes this.
  5. network5gamestudios

    network5gamestudios

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    We uploaded a new YouTube video of the 1.1 gameplay- played by the developer!

     
    jbb1979 likes this.
  6. network5gamestudios

    network5gamestudios

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    DF006B61-B092-4D48-B82B-C6460F1FB05D.jpeg
    Not Our Home is free for a limited time!

    It will then price to $0.99USD til Aug. 5th, then $1.99USD til Aug. 7th, then it’ll return to its original price!
     
    jbb1979 likes this.
  7. network5gamestudios

    network5gamestudios

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    Not Our Home will come to mobile hopefully soon!
     
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  8. network5gamestudios

    network5gamestudios

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    15E81C1E-8BC7-4717-B2F2-9648DEFE92C8.jpeg

    v1.1.1

    • Difficulty Mode: There are 4 new modes in the game. Invisible, Easy, Normal, and Hard
    • New way to hide from enemies: climb onto the roof with the ladder! If it turns 4am, you will not be able to climb back onto the roof.
    • The window man came by! The main home has fresh new windows! The old, broken down house has broken windows.
    • New trap
    • New death cinematic. To access it, you must be on the roof at 4am!
    • Performance improvements
    • Removed an exploit that allowed players to use the axe infinitely
    • New sound effects
    • Many minor and major bug fixes

    Invisible Mode:

    • Enemies cannot see you
    • Enemies have normal speed
    • No traps
    • You can only die when it turns 4am

    Easy mode:

    • Enemies are much slower

    Normal mode:

    • Same stats ever since 1.1

    Hard mode:

    • You cannot hide
    • You cannot defend yourself
    • Enemies are slightly faster than the player
     
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  9. jbb1979

    jbb1979

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    This is a Good game, You should be proud - - it's tense and, Intriguing, Good job - -$
     
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  10. jbb1979

    jbb1979

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    It's a Very nice beginners game, I Love it - -
     
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  11. network5gamestudios

    network5gamestudios

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    Thank you so much!!
     
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  12. network5gamestudios

    network5gamestudios

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    jbb1979 likes this.
  13. network5gamestudios

    network5gamestudios

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    4450643A-E2F9-42A9-915A-6C8EFE7C5B98.jpeg

    v1.2

    • New Scene: You can now explore outside the players home! In order to access the driving scene, walk up to the car door!
    • New difficulty: Insane Mode. The hardest difficulty to-date! Can you beat it?
    • New ending: Insanity Ending! You can only access this ending via the Insane difficulty!
    • AXE 2.0: The axe has been heavily flawed the past few updates, but it is now safe to say that the axe is much more stable now! There is now a delay when using the axe, many fixes for the axe, and is quite easier to use now!
    • I have heard the reviews! Several players were upset that you could not use the battery before the flashlight died, but today is different! You can now use the battery before the flashlight dies and it’ll never die in the game! If you do not retrieve the battery, you will be left in the dark.
    • The skeleton now has 4 different random spawn points
    • The skeleton has a new look when on insanity mode only.
    • There is now a difficulty menu that displays what makes each difficulty unique
    • Improved the design of the reset menu
    • Quality improvements to the players bedroom
    • Changed the controls for climbing the ladder and ringing the doorbell.
    • New sound effects + new soundtrack
    • Many bug fixes
     
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  14. jbb1979

    jbb1979

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    Your game is great - -
     
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  15. network5gamestudios

    network5gamestudios

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    5DB31C5F-3263-4219-96FC-C7513EEEDBDA.jpeg

    First sneak peek of 1.3!
     
  16. network5gamestudios

    network5gamestudios

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    2A858EC4-5700-48BF-84B2-EAE36627B407.jpeg

    Amanda - the 1.3 Update!

    September 10!

    The biggest update ever to come to Not Our Home
     
  17. network5gamestudios

    network5gamestudios

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    37331699-76C0-4186-A4EB-5AC68D5B24C1.jpeg

    1.3 comes out in one week! Here’s a sneak peek for the remainder of the wait!
     
  18. MadBrokli

    MadBrokli

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    Cool game,I love horror games. Would give it a go soon :) - Rock Brokli
     
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  19. network5gamestudios

    network5gamestudios

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    C5646DDF-1328-4660-B8CB-730D3886F518.jpeg

    1.3 releases this Tuesday! We have many new things coming in this huge update!
     
  20. network5gamestudios

    network5gamestudios

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    37EECFD8-DE86-4F3D-BB67-D7663F203F63.jpeg

    v1.3

    • Over 5+ new items to interact with!
    • 2 new places in the map
    • Special items: Amanda & The Mask That Stops Time
    • Amanda only has a 2% chance of spawning (1 in 50!). She unlocks something very special…
    • New saving feature: The main menu now displays which endings you have unlocked! They will turn white. (Note: players- resetting the game WILL LOSE this progress!)
    • If you find all endings you will earn a special something on the main menu!
    • The potion is now harder to obtain (except easy mode, same as 1.2)
    • Some new items now give players benefits, but do have minor consequences.
    • Added a new bug reporter menu to the main menu
    • Removed an exploit that allowed the player to enter the locker when enemies could see them go in, but never attacked.
    • You can now turn off/on the flashlight in the main intro cutscene
    • The difficulty settings will now let you know which difficulty you are on.
    • As the map is getting much bigger, there’s now a new round of random generation for items!
    • Increased the speed of the skeleton in insane mode
    • Changed the default difficulty to invisible.
    • Map is slightly bigger
    • The players bedroom has a new expansion
    • New dsdev and Network5 Easter eggs!
    • Changed the floors of the players bedroom. Old one was outdated.
    • “Key Count” has been changed to “Keys Collected”
    • New special jumpscare
    • New dialogues from Jacob
    • Camera rendering improvements
    • Improved support for larger resolutions
    • New sound effects
    • Many bug fixes
    • Minor design fix
    *To players who may see the sky as orange at the horizon, this should be fixed. Only a small percentage of players had this issue- so this should be resolved for this update!

    Download:

    Itch.io:
    https://network5.itch.io/not-our-home

    GameJolt:
    https://gamejolt.com/games/notourhome/424444
     
  21. Reedex

    Reedex

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    haha, you want the polished opinion or should i go hardcore ? (i played it and the " hardcore" things are the one that i saw and immediately thought of) : - )
     
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  22. network5gamestudios

    network5gamestudios

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    All opinions are welcome :)
     
  23. network5gamestudios

    network5gamestudios

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    8D36CBA4-825C-44B4-8ADD-98F2C31A8FB7.jpeg

    v1.3.1

    • New Halloween decorations placed around the gameplay map!
    • You can now skip the driving scene and the wake animation
    • You can now pause the game my pressing P (this also can toggle off the pause)
    • Reanimated the bedroom wake animation
    • The flashlight can now be found in the players car
    • The skeletons home now contains a broken clock
    • Fixed a minor dialogue issue
    • Bug fixes
    (After this update, all Halloween decorations will be removed)

    Download:

    Itch.io:
    https://network5.itch.io/not-our-home

    GameJolt:
    https://gamejolt.com/games/notourhome/424444