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Networking examples not working?

Discussion in 'Multiplayer' started by Jonathan Czeck, Jul 21, 2009.

  1. Jonathan Czeck

    Jonathan Czeck

    Joined:
    Mar 17, 2005
    Posts:
    1,713
  2. Dreamora

    Dreamora

    Joined:
    Apr 5, 2008
    Posts:
    26,601
    had no problem with them.
    neither on mac nor windows

    What does the connection test tell you? NAT punchthrough possible? otherwise you will likely not be able to connect
     
  3. hogus

    hogus

    Joined:
    Jul 9, 2009
    Posts:
    145
    Are you running your master server locally or connecting to a remote server?
     
  4. oxl

    oxl

    Joined:
    Nov 21, 2008
    Posts:
    325
    Hi,

    maybe this sounds like this problem :

    http://forum.unity3d.com/viewtopic.php?t=22326&highlight=oxl

    if you are not using the loader scene , but trying to connect directly from the example game scenes , you should check the ports setup correctly on both machines. AFAIK change it on the client to 25001. (or 25000 ...didnt remember)

    To answer your question , I can confirm the examples do work :)

    --
    oxl
     
  5. Jonathan Czeck

    Jonathan Czeck

    Joined:
    Mar 17, 2005
    Posts:
    1,713
    Think I got it, thanks! I bet what struck me is I thought I they worked just dandy without anything before for me, so I thought there might have been a regression in Unity. Silly me :O

    Cheers,
    -Jon