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Question Network Transport Unet is resetting on runtime

Discussion in 'UNet' started by vapradeep, May 20, 2021.

  1. vapradeep

    vapradeep

    Joined:
    Aug 26, 2020
    Posts:
    1
    I'm working on a small car game, where I have used the Unity Mlapi tutorial for creating a Hello World game to link the position of the car. All seems to be working, except that whenever I run it, the network transport that I am using (Unet) seems to get unassigned. In the editor I can just reassign it manually, but is there any way to do it with code or fix the problem? Otherwise non of my builds are working.
     
  2. luke-unity

    luke-unity

    Joined:
    Sep 30, 2020
    Posts:
    306