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Network Lobby does not sync positions across all clients

Discussion in 'Connected Games' started by OGSynapse, Jul 16, 2019.

  1. OGSynapse


    Feb 11, 2017
    Hey guys, I'm using the Unity Network Lobby asset from the asset store, and I have everything working when I only have one player. But when I add another player, I can see both on both screens, and on the host, I see the correct position for both characters, but on the client, I can only see the correct position for the client's character, while the host character only plays animations and does not move anywhere. Does anyone have experience with this/know how to fix it? I specified the Network Lobby asset because I tried both characters with a normal Network Manager and both transforms were synced. However, I want to use the Network Lobby asset because I like the color and name settings it has. Thanks!