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Network Lobby does not sync positions across all clients

Discussion in 'Connected Games' started by OGSynapse, Jul 16, 2019.

  1. OGSynapse

    OGSynapse

    Joined:
    Feb 11, 2017
    Posts:
    1
    Hey guys, I'm using the Unity Network Lobby asset from the asset store, and I have everything working when I only have one player. But when I add another player, I can see both on both screens, and on the host, I see the correct position for both characters, but on the client, I can only see the correct position for the client's character, while the host character only plays animations and does not move anywhere. Does anyone have experience with this/know how to fix it? I specified the Network Lobby asset because I tried both characters with a normal Network Manager and both transforms were synced. However, I want to use the Network Lobby asset because I like the color and name settings it has. Thanks!
     
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