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Third Party Need immediate help with Photon in webGL game, pay available

Discussion in 'Multiplayer' started by DaveA, May 10, 2021.

  1. DaveA

    DaveA

    Joined:
    Apr 15, 2009
    Posts:
    310
    I'm needing some quick help to sure-up my matchmaking with Photon in a webGL multiplayer game. The RPC's and transform syncs work fine. The problem is, we need to have specific people in specific rooms at specific times. Most of the time this works, sometimes it does not. We'd like an expert's eyes on this, like TODAY, and will pay. Please contact me if interested. Could lead to long term engagement.