Looking for someone to help me get started converting my offline trivia game to online multiplayer.. can't find and tutorials on adding multiplayer to trivia games
I currently don't have a budget as my game hasn't grown yet (less then 20 downloads). I'm just looking for someone to help me get started as all the multiplayer tutorials online are for first and third person views and not text based games
First, you'll have to setup a multiplayer source in your game, integrating it and getting it connected. Secondly you'll have to give more info on what your game is and how it works, and also a question for me, why do you wanna make it online, hows it gonna work etc You can use Photon Fusion (Most preferred), PUN2, Mirror etc https://doc.photonengine.com/en-us/fusion/current/fusion-100/fusion-101 https://doc.photonengine.com/ https://doc.photonengine.com/en-us/pun/current/getting-started/initial-setup https://mirror-networking.gitbook.io/docs/community-guides/quick-start-guide
My game is a trivia game , I'm already getting questions from a database ( all 547 for endless mode ) , and I'm getting 20 questions at random for multiplayer... I want to show these same 20 questions to both players and winner is the one who gets more right , in the event of a tie the one who finishes first is winner.... My game .. https://play.google.com/store/apps/details?id=com.GamersQuest.TwentyQuestionsTriviaGame
So both players get 20 different questions each? and the person who finishes first is the winner? Is that what your trying to so when going online? I also have an idea that you can have 2 people in the room, and what you do is you pop up questions one at a time, and both players can see that same questions, and whoever answers first gets a point, and you do that 20 times. You can also do something like if the player who answers first gets the question wrong it goes onto the next player, if they both get it incorrect no one gets a point (Just a suggestion) So what you would want to do (regardless of the network solution you use) is you join a random room, when the room gets 2 players, pretty straight forward. You should look at some tutorials and the examples if any are provided by the solution, how the gameplay is dealt with etc. It'll give you an idea on how to deal with player input on buttons, storing scores etc
No both players will get the same 20 questions , each question has a 15 sec timer , who ever gets the most correct answers is the winner , in the event both player get the same number right then fastest is the winner
Thank you for all your help, I'll look thru networking solutions and see which may be best , I've played with pun2 a little bit before
Yeah In my opinion, it'll be the easiest to start with, duplicate the project, mess it around a bit. But then if you want to continue and extend with multiplayer, fusion would be the best