Hey guys! So I have a bunch of time on my hands and I'm in a pretty creative mood right now. I'm also in the mood for revisiting certain Nintendo games like Zelda: Phantom Hourglass or any Pokemon game. I've been thinking of attempting to recreate the beginning of one of these games and I'd like some input on how I should go about designing the world. I don't plan on making either game playable, but it would be fun to try and see these games in a different light. Could anyone point me in the right direction on how I would start such a task? Should I model the world in blender or unity itself (if that's even possible) and are there any good videos on how to model specific shapes?