Search Unity

  1. If you have experience with import & exporting custom (.unitypackage) packages, please help complete a survey (open until May 15, 2024).
    Dismiss Notice
  2. Unity 6 Preview is now available. To find out what's new, have a look at our Unity 6 Preview blog post.
    Dismiss Notice

Feature Request Multiple Audio Listeners. Audio Layers

Discussion in 'Audio & Video' started by Thygrrr, Mar 9, 2023.

  1. Thygrrr

    Thygrrr

    Joined:
    Sep 23, 2013
    Posts:
    704
    Fmod had had this for decades.
    Unity is using fmod.

    Any roadmap plans to finally add having at least a second audio listener?
     
    Hades714 and Q-Ted like this.
  2. SeventhString

    SeventhString

    Unity Technologies

    Joined:
    Jan 12, 2023
    Posts:
    429
    While I understand why we might need that (decouple attenuation and spatialization) this is not something I see being added in the near future.

    If you want to build that yourself, I think the best way to go would be to keep spatialization handled naturally and workout some math to tweak the volumes based on the difference between the actual listener and your custom "VolumeListener".

    But I agree with what I suspect your feeling may be about this ;)