Hello Everyone I want to create a 3d third person game where the person can connect through web and move and interact with each other . But i have tried photon pun and mirror but does not work . Is there any other suggestion for the multiplayer service . Please let me know
PUN from Photon work perfectly with WebGL. I use it for my 3 games without any issue since 10 years ... From https://doc.photonengine.com/en-us/...rted/feature-overview#udp__tcp_and_websockets I'm sure that on youtube or on the web, you will find a lot of tutorials. If you are new, Photon will be the best and easy solution for you.
thanks for the solution . But i just want to know some more things . Sorry for the silly questions 1. is pun2 also supported for webgl multiplayer 2. can i make the players enter in the single room only , without making another room 3 . and in web how many players photon can handle without lagging
1: All my games are only available on WebGL (https://www.gaming-style.com) 2: Yes you can but BOLT (https://www.photonengine.com/en-US/BOLT) or Fusion (https://www.photonengine.com/en-US/Fusion) must be better in this case but i don't know if the WebGL support is available @tobiass can help you more than me in this case. 3: Hard to say, i have see some webgl game well optimized with 32/64 players without any real trouble but the WebGL still not have the multithreading support, so it's not the best for big room with a lot of players in it.
1. Yes. Setup an AppId and run the included demos to try. The web developer console of a browser will show more info if that doesn't work. 2. For a few players, yes. For PUN 2 we capped rooms to 16 players. 3. Performance questions depend on a lot of factors. Try it for your conditions.
@tobiass is Fusion supporting webGL? Is there some feature backlog to see when the new Fusion features will be released? Thank you so much