Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We’re making changes to the Unity Runtime Fee pricing policy that we announced on September 12th. Access our latest thread for more information!
    Dismiss Notice
  3. Dismiss Notice

MLAPI : When is NetworkStart being called?

Discussion in 'Multiplayer' started by Creative-House-org, Aug 24, 2021.

  1. Creative-House-org

    Creative-House-org

    Joined:
    Nov 13, 2015
    Posts:
    4
    Hi

    I have a Question about the
    Code (CSharp):
    1. public override void NetworkStart()
    Method which comes from the
    Code (CSharp):
    1. NetworkBehaviour
    Class.

    When does it get called by the network loop algorithm?

    Is there a graphical diagram like https://docs-multiplayer.unity3d.co...ate-loop-system/network-update-loop-reference where I can see when what method is getting called?

    Any input would be great!

    Thanks in advance and stay healthy all together