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MLAPI : When is NetworkStart being called?

Discussion in 'Multiplayer' started by Creative-House-org, Aug 24, 2021.

  1. Creative-House-org

    Creative-House-org

    Joined:
    Nov 13, 2015
    Posts:
    4
    Hi

    I have a Question about the
    Code (CSharp):
    1. public override void NetworkStart()
    Method which comes from the
    Code (CSharp):
    1. NetworkBehaviour
    Class.

    When does it get called by the network loop algorithm?

    Is there a graphical diagram like https://docs-multiplayer.unity3d.co...ate-loop-system/network-update-loop-reference where I can see when what method is getting called?

    Any input would be great!

    Thanks in advance and stay healthy all together