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matching an MTL file

Discussion in 'Editor & General Support' started by Colin Holgate, Jun 1, 2009.

  1. Colin Holgate

    Colin Holgate

    Joined:
    Jan 15, 2007
    Posts:
    263
    I have an OBJ in my scene, and I can see which materials are attached to which model, but in Unity all of the materials have lost contact with the texture files. They're all just Diffuse. In the mTL file I can see which material should have which texture, but the terminology is different enough to make hooking things up harder.

    How do I match the MTL requirements to Unity features? For example, what are the Unity equivalents to these:

    map_Ka
    map_Kd
    map_bump
    map_refl
    map_d
    bump

    Thanks for any insights.