I've been playing with the sample code for the TPS-Auth and Third Person games. I've tried altering the game so that rather than have a Main Camera that follows the player with the SpringFollowCamera script, I'd like to have the Main Camera be a child of the player and follow it like that. The problem is that when I launch the game, the main camera follows the wrong player! I'm pushing the control keys to direct the player but the player in my window stands still, while the other player moves in the distance according to my keystrokes. This happens in both the Authoritative and non-Authoritative server games. I'm looking through the code to try to figure out why this is happening but nothing I've changed has fixed it. Anybody else have an idea? Thanks!