Hi everyone, I have a project I was working on on the Standard Renderer Pipeline. Today I thought I'd switch to LWRP because of ShaderGraph. Anyway, after switching the project over I found my entire viewport (scene view) is black. Like pitch black. I disabled the PP Layer component and it displayed properly (but without effects). At first I thought perhaps because the PP profile had AO and I know LWRP doesn't support AO so I removed it along with Motion Blur. Still the same thing. I am getting this error in the console: RenderingCommandBuffer: invalid pass index 1 in DrawMesh I tried using older version of PP (instead of 2.1.7, 2.1.6 or even 2.1.4) but didn't fix the issue. I am on 2018.4.1f1 (LTS. Any ideas what is going on? Thanks.