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Resolved LightingData not illuminating the scene

Discussion in 'Global Illumination' started by wearequadgames, May 4, 2022.

  1. wearequadgames

    wearequadgames

    Joined:
    Nov 19, 2019
    Posts:
    5
    I'm using bakery to bake light for some scene and the unity's default lighting to bake some scene. Suddenly the scene was not illuminated by the new lighting data i was baking and it was showing the previous baked light even if i save the scene. So i deleted the baked data from bakery and bake a new light form unity's default baking system. While i bake the scene and baking is completed, it shows the the data working fine. The sample is here:
    Working Light.png

    But when i save the scene, open some other scene and come back to this scene, the scene is not illuminated at all. The lighting data still shows the correct image for baked light but it is not illuminating the scene. Here is the image after reopening the scene:
    NotWorking Light.png

    Here is my lighting settings:
    Settings.png

    Unity version: 2019.4.19f1
     
  2. wearequadgames

    wearequadgames

    Joined:
    Nov 19, 2019
    Posts:
    5
    I found the solution. I had to clear the bakery lighting data from Bakery ->Utilities -> clear baked data to use unity's default built lighting data
     
  3. kristijonas_unity

    kristijonas_unity

    Unity Technologies

    Joined:
    Feb 8, 2018
    Posts:
    1,080
    Glad that you've managed to solve it! Going forward, please reach out to Bakery developer for support. This forum is intended for pre-computed GI solutions that ship with Unity.