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Is there a way to store user interactions and inputs in a unity app?

Discussion in 'Editor & General Support' started by namhokoh, Jun 30, 2020.

  1. namhokoh

    namhokoh

    Joined:
    May 18, 2020
    Posts:
    3
    Hello everyone, I am in the process of building an AR app using voice interaction. I wish to create a user survey to evaluate the potential of the app but in order to do that I require to acquire data. I was wondering if there was a way to store the user's inputs and interactions with the app components during a testing session in Unity. So far, I found researched some threads to store user inputs to inputfields but nothing major beyond that. Any ideas? Thank you so much!