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Is it possible to make WorldCanvas render the same at any distance from the camera?

Discussion in 'UGUI & TextMesh Pro' started by Lethn, Sep 2, 2020.

  1. Lethn

    Lethn

    Joined:
    May 18, 2015
    Posts:
    1,583
    By this I mean, can I make the world canvas UI stay exactly the same scale and not change based on distance while having the worldcanvas follow whichever gameobject it's attached to?