Hello, I've been involved in a multiplayer game development and in those last days I'm evaluaring some solutions. I already have a strong knowledge about TCP NodeJS server side app development, so I'd like to connect Unity with my TCP server app. I've seen that this can be easily done using C# standard socket framework but I was wandering if this system is multiplatform or I have to expect it will work only on a limited number of platforms. Basically, I need to develop a TCP solution that will work on dekstop, mobile and consoles (mainly Playstation). Can anyone tell me if I can use C# socket for all platforms or if I have to look at other tools? Thanx!