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International server ?

Discussion in 'Multiplayer' started by llavigne, Mar 18, 2008.

  1. llavigne

    llavigne

    Joined:
    Dec 27, 2007
    Posts:
    977
    I made a game where the networking is based on Larus sample.
    It works well on local network of OSX machines, one instance of the program can create a server, the server is seen and can be connected by other instances.

    When on heterogenous machines located in US and Canada however it doesn't quite work:
    An instance can create a server and server is visible by another instance - just the 2 first lines though and it cannot be connected to.

    Any idea?
     

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