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Bug Input system doesn't appear in assembly definition assets selector on Unity 6 Preview

Discussion in 'Input System' started by dadanu, May 4, 2024.

  1. dadanu

    dadanu

    Joined:
    Nov 27, 2013
    Posts:
    2
    Unity.InputSystem does not appear in the assembly definition assets selector.

    I'm using Unity 6000.0.0f1 and Input system 1.8.2. Active input handler is setted to "both".

    Given a custom assembly,
    when importing "UnityEngine.InputSystem" in a script which belongs to the custom assembly namespace,
    then the following error appear in the console:
    Code (CSharp):
    1.  error CS0234: The type or namespace name 'InputSystem' does not exist in the namespace 'UnityEngine' (are you missing an assembly reference?)
    but input system can't be selected in the assembly definition reference asset selector.
     

    Attached Files:

  2. Spy-Master

    Spy-Master

    Joined:
    Aug 4, 2022
    Posts:
    737
  3. dadanu

    dadanu

    Joined:
    Nov 27, 2013
    Posts:
    2