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Bug (IN-65251) Can't toggle ScriptableRendererFeature in Player

Discussion in 'Unity 6 Beta' started by Peter77, Jan 6, 2024.

  1. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,605
    I can toggle a ScriptableRendererFeature through C# code in the editor, but not in a Windows Standalone Player. This functionality is needed to allow turning on/off various renderer features through an in-game graphics options menu.



    Actual
    In a Player toggling the RendererFeatures causes no change.

    Expected
    Toggling RendererFeatures in a Player has the same behaviour as in the editor.
     
  2. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,605