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Import makehuman character into unity with working rig

Discussion in 'Animation' started by Luftbaum, Jan 12, 2015.

  1. Luftbaum

    Luftbaum

    Joined:
    Jan 12, 2015
    Posts:
    1
    Hey there,

    i got a problem:

    I've created a 3d charactere with the software makehuman on the latest version. Now I had imported it as .fbx into unity, everything works fine, but now i want to animate him wit mecanim, but theres no armature, so I made one with the humanoid->create with this model option, but it does not look so great, because he didn't created the bones so well. My Question how do i import the armature from makehuman into unity on the character. If this is not possible, how do i edit the armature so it'll be better and if this isn't possible to, how else do i get a good rig???