Search Unity

  1. We are migrating the Unity Forums to Unity Discussions by the end of July. Read our announcement for more information and let us know if you have any questions.
    Dismiss Notice
  2. Dismiss Notice

Question If i wanted to host my multiplayer game on a server how would i go about doing that?

Discussion in 'Multiplayer' started by bananaenchanted, Sep 5, 2022.

  1. bananaenchanted

    bananaenchanted

    Joined:
    Jul 23, 2022
    Posts:
    5
    I'm looking to host my multiplayer game on a server, my current version
    relies on the host's computer to handle the gameplay but I want this to be hosted on a server as having it hosted on the host's computer is pretty laggy.

    If you have any recommendations on how to do this please tell me so.

    Thanks,
    Me
     
  2. r31o

    r31o

    Joined:
    Jul 29, 2021
    Posts:
    460
    There are a lot of them: AWS, Azure, Google Cloud… I think that with Google Cloud the first one is free, so it would be a good starting point.
     
  3. Punfish

    Punfish

    Joined:
    Dec 7, 2014
    Posts:
    428
    Playflow is nice too. It has a free testing tier which is awesome, and it's backed by AWS.
     
  4. darceyo

    darceyo

    Joined:
    Jan 10, 2024
    Posts:
    29
    It gives you only 1 hour to test your server, do you think this is enough for launching the game to public?
    I don't think that is.
    playflow has no point at all.
     
  5. Punfish

    Punfish

    Joined:
    Dec 7, 2014
    Posts:
    428
    Very old thread, not sure if that has changed at all. You can also try Edgegap.
     
  6. GabrielEdgegap

    GabrielEdgegap

    Joined:
    Feb 24, 2024
    Posts:
    13
    Here is a video tutorial that highlights how to containerize your game server in Unity, then have that game server hosted automatically and fully managed on Edgegap: