Hey everyone, I had a quick question regarding the rendering of camera image messages from ROS in Unity. As of right now, I can get the images to render in the Unity editor as a widget, and the camera stream is working fine. However, I am not sure how to view the images in a VR HMD (Oculus 2). Within the headset the Image renderings in the game view (see attached image) are not visible to the HMD. Additionally, how do I place these stereo image textures in the virtual environment (like a projected video on a wall within the game)? Any help would be appreciated, thank you!