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How to achieve Tilt Shift with Unity;s Post Processing Stack

Discussion in 'Image Effects' started by niralius, Sep 23, 2019.

  1. niralius

    niralius

    Joined:
    Dec 21, 2018
    Posts:
    1
    Hi,
    I'm trying to implement a tilt shift effect using the pps' depth of field, howver I cannot seem to make it only affect the edges of the top and bottom of the screen. I know how to achieve tilt shift in photography itself, but not how to bring it over to Unity. Is there a mask I can use to apply on top of the DoF in the pps?
     
  2. Olmi

    Olmi

    Joined:
    Nov 29, 2012
    Posts:
    1,553
    You need to either create a custom effect yourself which is not trivial (depending on your skill level with shaders/image effects and graphics programming in general) or buy a ready-made effect. I think it might be worth investigating existing options like SC Post Effects Pack (https://forum.unity.com/threads/sc-post-effects-pack-post-processing-stack-effects.513191/) I have not tried it myself but it has tilt shift effect and a bunch of others too.
     
  3. Sylafrs

    Sylafrs

    Joined:
    Jun 25, 2013
    Posts:
    66

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